the artistry and psychology of gaming

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Luigi’s Mansion: Dark Moon

Posted by on Mar 31, 2013 in Reviews | 0 comments

Luigi’s Mansion: Dark Moon does not feel like a game you play; it feels like a game you complete. There is no challenge, there is no true engagement, and there is no fun involved. It’s just a chore to be finished and crossed off. It is the very definition of a 5/10 game: it is playable, it does not have any glaring flaws, but it also is not in the slightest bit engaging or entertaining.

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Dangerous Dinner (Kirby’s Return to Dream Land)

Posted by on Mar 25, 2013 in Oases of Beauty | 0 comments

March 2013 is Fire Month for Oases of Beauty. Today’s featured world is Stages 1 and 3 of Dangerous Dinner from Kirby’s Return to Dream Land, a Platformer for the Wii.

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Tomb Raider (2013)

Posted by on Mar 24, 2013 in Reviews | 0 comments

This game takes advantage of being a Tomb Raider. As a part of that series, this game is innovative for its redesign of the beloved heroine, but apart from that it has nothing else to offer. The game pretends to be more innovative than it really is. It is still an entertaining game I recommend to everyone, but it is not a great game, or a masterpiece.

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Gaspar (Ratchet & Clank)

Posted by on Mar 18, 2013 in Oases of Beauty | 0 comments

March 2013 is Fire Month for Oases of Beauty. Today’s featured world is Gaspar from Ratchet & Clank, a Third-Person Shooter for the Playstation 2.

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Blargg’s Boiler (Yoshi’s Story)

Posted by on Mar 11, 2013 in Oases of Beauty | 0 comments

March 2013 is Fire Month for Oases of Beauty. Today’s featured world is Blargg’s Boiler from Yoshi’s Story, a Platformer for the N64.

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