the artistry and psychology of gaming

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Watch Dogs

Posted by on Oct 4, 2014 in Reviews | 0 comments

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The Top 10 Ways Sega Was Ahead of Its Time All Along

Posted by on Sep 11, 2014 in Lists | 0 comments

In this Top 10 list, DDJ looks at Sega’s repeated history of being ahead of its time. Repeatedly, Sega developed technologies that would go on to become major features in the industry years or decades later.

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Top 10 Ways Handheld Consoles Led to Smartphones

Posted by on Jul 1, 2014 in Lists | 1 comment

In this top 10 list, DDJ looks at several of the most significant smartphone features that actually find their roots in handheld gaming. Along the way, he asks the question: why are the biggest names in smartphones Google, Apple, and Samsung instead of Nintendo, Sony, and Microsoft?

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Assassin’s Creed III: Liberation HD

Posted by on Apr 17, 2014 in Reviews | 8 comments

“Why upgrade the graphics without fixing the bad, glitchy gameplay?” Good: Some interesting new ideas; a fantastic twist on the frame story; the series’ best music. Bad: Glitchy; disjointed gameplay and plot; incoherent story; frustrating game world; lazy sidequests.

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inFamous: Second Son

Posted by on Mar 31, 2014 in Reviews | 0 comments

“Meet the new gen, same as the old gen.” Good: Beautiful; fair use of motion and touch controls; natural strategies; interesting sandbox tasks; some cool destructible environments. Bad: Awful morality system; awful interfaces; awful characters; challenge by frustration; overly constrained ability system; checklist-reliant gameplay; few of the previous games’ positive features; nothing new to offer at all.

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