the artistry and psychology of gaming

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Child of Eden: A Synaesthete’s Review

Posted by on Aug 4, 2014 in In-Depth, Reviews | 2 comments

Child of Eden has been reviewed by many, but never for the element around which it was built: synaesthesia. Find out how well it did, only at Gaming Symmetry.

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Inspiration in the Uninspired

Posted by on Jul 14, 2014 in In-Depth | 0 comments

There have been many examples of derivative work in the gaming industry as of late. Alice Kojiro wonders if this is really a bad thing.

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A3 2014: Alice’s Annual Analysis

Posted by on Jul 7, 2014 in Lists | 0 comments

Alice Kojiro missed E3 while it was happening this year, but after catching up, the results are surprising.

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Cardbridge (Alice: Madness Returns)

Posted by on Jun 30, 2014 in Oases of Beauty | 1 comment

June 2014 is 3D Month for Oases of Beauty, proving that Alice Kojiro does, in fact, play post-SNES games. This entry takes a look at the Cardbridge from Alice: Madness Returns, a 3D Platformer for the Playstation 3.

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Rydon’s Tower (Dragon Quest 8)

Posted by on Jun 23, 2014 in Oases of Beauty | 0 comments

June 2014 is 3D Month for Oases of Beauty, proving that Alice Kojiro does, in fact, play post-SNES games. This entry takes a look at Rydon’s Tower from Dragon Quest 8, a JRPG for the Playstation 2.

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