What should impact a game’s score?
This week, DDJ examines all the various criteria that one could argue should influence a game's review score, including fun, play time, replay value price, innovation, uniqueness, artistic merit...
Read MoreHow do you score wildly different games?
How do you compare The Elder Scrolls V: Skyrim, Batman: Arkham City, The Legend of Zelda: Skyward Sword, and Bastion? This week, DDJ analyzes the difficulties inherent in comparing game from wildly different genres.
Read MoreThe Dangers of a Narrow Score Spectrum
In order to examine the dangers of a narrow score spectrum, let’s first consider why we give games numeric scores in the first place....
Read MoreWhy is 8.8 a bad score?
When I started to do research on this series, I was pleased to discover I’m not just an aimless reviewer howling against the wind....
Read MoreNew Feature: The Challenges of Game Reviewing
In this series, DDJ will focus on several of the issues challenging game reviewers today, including score inflation, conflicts of interest, and where reviews ought to focus. Along the way, he'll talk about how game reviewing in general is doing a disservice to game developers, game players, and the industry as a whole, and how it can be fixed.
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