the artistry and psychology of gaming


Living in the Past

Posted by on Oct 11, 2015 in In-Depth | 0 comments

In today’s gaming climate, there are a lot of retro titles, and who better to discuss them than the gaming community’s oldest bat, Alice Kojiro?

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Building a Game: SaGa Frontier

Posted by on Mar 2, 2015 in In-Depth | 0 comments

Alice Kojiro dissects SaGa Frontier to understand how all of its elements come together to make something spectacular.

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Child of Eden: A Synaesthete’s Review

Posted by on Aug 4, 2014 in In-Depth, Reviews | 2 comments

Child of Eden has been reviewed by many, but never for the element around which it was built: synaesthesia. Find out how well it did, only at Gaming Symmetry.

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Inspiration in the Uninspired

Posted by on Jul 14, 2014 in In-Depth | 0 comments

There have been many examples of derivative work in the gaming industry as of late. Alice Kojiro wonders if this is really a bad thing.

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A Mother’s Love

Posted by on May 11, 2014 in In-Depth | 2 comments

In honor of Mothers’ Day, Alice Kojiro shares her experience with the beautiful story of a mother’s love from Theresia’s Dear Emile story on the Nintendo DS.

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The Legend of Zelda: a Second Look at the Second Quest

Posted by on Jan 25, 2014 in In-Depth | 5 comments

BGH revisited the Legend of Zelda’s Second Quest, and found it to be one of the most intelligent player experiences ever designed.

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