the artistry and psychology of gaming


Reflections: BostonFIG 2014

Posted by on Sep 16, 2014 in Anecdotes, Lists | 4 comments

Gaming Symmetry heads to the Boston Festival of Indie Games for some hands-on experience with a few up and coming indie titles.

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The Top 10 Ways Sega Was Ahead of Its Time All Along

Posted by on Sep 11, 2014 in Lists | 0 comments

In this Top 10 list, DDJ looks at Sega’s repeated history of being ahead of its time. Repeatedly, Sega developed technologies that would go on to become major features in the industry years or decades later.

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A3 2014: Alice’s Annual Analysis

Posted by on Jul 7, 2014 in Lists | 0 comments

Alice Kojiro missed E3 while it was happening this year, but after catching up, the results are surprising.

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Top 10 Ways Handheld Consoles Led to Smartphones

Posted by on Jul 1, 2014 in Lists | 1 comment

In this top 10 list, DDJ looks at several of the most significant smartphone features that actually find their roots in handheld gaming. Along the way, he asks the question: why are the biggest names in smartphones Google, Apple, and Samsung instead of Nintendo, Sony, and Microsoft?

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The Top 10 Creative Decisions Made Due to Technical Limitations

Posted by on Jun 24, 2014 in Lists | 0 comments

These games demonstrate the immense value of thinking outside the box.

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The Top 10 Examples of Good Sound Design

Posted by on Apr 29, 2014 in Lists | 1 comment

The following ten games make exemplary use of sound design to advance the emotions of their gameplay, whether those emotions are satisfaction, fear, or…well, you’ll see.

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