the artistry and psychology of gaming

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Thief (2014)

Posted by on Sep 9, 2014 in Reviews | 0 comments

BGH takes a long overdue look at a game that seems to have fallen into shadow with several misconceptions to its quality.

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Child of Eden: A Synaesthete’s Review

Posted by on Aug 4, 2014 in In-Depth, Reviews | 2 comments

Child of Eden has been reviewed by many, but never for the element around which it was built: synaesthesia. Find out how well it did, only at Gaming Symmetry.

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Risk of Rain

Posted by on Aug 1, 2014 in Reviews | 0 comments

Despite its limitations, Risk of Rain is a blast to play.

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Transistor

Posted by on Jul 17, 2014 in Reviews | 2 comments

Deep, balanced, and unrelentingly stylish, Transistor will undoubtedly be one of the top games of the year.

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Assassin’s Creed III: Liberation HD

Posted by on Apr 17, 2014 in Reviews | 3 comments

“Why upgrade the graphics without fixing the bad, glitchy gameplay?” Good: Some interesting new ideas; a fantastic twist on the frame story; the series’ best music. Bad: Glitchy; disjointed gameplay and plot; incoherent story; frustrating game world; lazy sidequests.

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inFamous: Second Son

Posted by on Mar 31, 2014 in Reviews | 0 comments

“Meet the new gen, same as the old gen.” Good: Beautiful; fair use of motion and touch controls; natural strategies; interesting sandbox tasks; some cool destructible environments. Bad: Awful morality system; awful interfaces; awful characters; challenge by frustration; overly constrained ability system; checklist-reliant gameplay; few of the previous games’ positive features; nothing new to offer at all.

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