the artistry and psychology of gaming



Posted by on Jun 26, 2012 in Gaming on the House | 1 comment

Run features three modes of play, the connecting portions being a text-heavy platformer, in which the game’s setting, backstory, and plot are relayed beneath the player’s feet…

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Could the MGS Series Make a Good Movie?

Posted by on Aug 16, 2011 in The Controller and The Lamp | 0 comments

In this article Nazifpour talks about another game which has been repeatedly called a “movie”, and that’s the Metal Gear Solid series. There are many reasons to say that; but he’s going to prove in this article that this too is a mistake; and the games are great only when they are interpreted as video games and not movies.

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