the artistry and psychology of gaming


Crateria (Super Metroid)

Posted by on Apr 2, 2012 in Oases of Beauty | 0 comments

April 2012 is Cloudy Month on Oases of Beauty, a look at the beauty of a cloudy day. This entry looks at Crateria from Super Metroid, an Action-Adventure for the SNES.

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The Architecture of Metroid (The Early Years)

Posted by on Nov 20, 2011 in The Architecture of Gaming | 1 comment

In space, no one can hear you scream. But they can definitely hear you blasting the crap out of a bunch of Space Pirates. Nintendovember continues as Ethan Sheaffer analyzes the series that pioneered the Metroidvania subgenre. Betcha can’t guess what that series is.

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Maridia (Super Metroid)

Posted by on Aug 8, 2011 in Oases of Beauty | 2 comments

August 2011 is Nintendo Month for Oases of Beauty: a look at worlds from games from each generation of Nintendo consoles. Today’s featured world is Maridia from Super Metroid, an Action-Adventure game for the SNES.

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