the artistry and psychology of gaming


Xenoblade Chronicles coming to NA

Xenoblade Chronicles coming to NA

What a difference a day makes.

This morning, reports came in for Gamestop’s release calendar to include the Wii-exclusive role playing game Xenoblade Chronicles. Later, the game appeared publically on Gamestop’s website. Nintendo of America has since posted three pictures of the game to their Facebook page, and of course what ensued was a plethora of “likes,” “thank you’s,” and I assume some personal vows to name their future offspring in Reggie Fils-Aime’s honor. Recently, a new page has loaded up on for the game giving the option to pre-order either from Gamestop, or from Nintendo directly. It also lists an April 2012 release date. And then, there’s the official press release to seal the deal.

This is real. For the moment, it appears that the efforts of Operation Rainfall have not been in vain, and the arguably brightest star of the three region-elusive Nintendo published RPGs (the other two being The Last Story and Pandora’s Tower) is making it’s way stateside. Sure, this decision to publish in NA may ultimately prove to be a simple resolution to a paper thin release schedule for the console, but lets not spoil this moment, shall we? Let’s just say the fans won.

Ever since E32011, when Nintendo France marketing manager Mathieu Minel (I should say ex-manager at this point) commented on internal plans to not release the game in NA, has this game been a focal point for Nintendo fans. The game looked fantastic, had some stellar talent behind it with Tetsuya Takahashi (FFIV, FFV, FFVI, Chrono Trigger, etc.) and Monolith Soft (Xenosaga, Baten Kaitos), and was already translated to English for a European release, so it seemed like a real blow to deny it to one of their largest retail regions. From this, Operation Rainfall sprung into action, garnering some real notice by most every gaming site, several non-gaming news outlets, and even Nintendo themselves. Nintendo responded directly to the campaign’s enthusiasm with an encouraging “Look for more updates to come soon” in late June, only to come back days later with the standard, yet soul-crushing “there are no plans to bring these three games to the Americas at this time” answer. But to be fair, the comment did note that they “never say never.”

While we can’t exactly draw a direct correlation to the campaign, I don’t think the results are any less effective. With the understanding that we have readers from several continents, I apologize for this being a bit US-centric, but… I’m excited. As North Americans, we’re getting the game. As longtime Nintendo fans, we’re getting back the idea that Nintendo cares about more than Mario, Miis, and Money (to be fair, there’s nothing inherently wrong with caring about any of these three). And as gamers, we’re getting back a little bit of that hope that we actually have a say in the types of games we’d like to play. All in all, the release is still worth celebrating. With the impending launch of the Wii U, we’re starting to get close to what will be the last batch of games for Nintendo’s current system, so it’s nice to see that next year will not be without its high notes.

This was a good day

One Comment

  1. You just made my day. I’ve been eyeing this one for months,and now it’s coming Stateside.

Leave a Comment

Your email address will not be published. Required fields are marked *