the artistry and psychology of gaming


Yeti Hunter

Yeti Hunter

Welcome to Gaming on the House; don’t look down and and mind your step! Each week, we’ll be climbing the rooftops of the gaming industry to seek out great experiences that everyone can track down and play, and the best part is they’ll all be free! That’s right; FREE! Gratis. Comp’d. Unbound. Unrestricted. Zero-down. On the House!… we talk about free games here, is my point.

Many may be surprised at how many fantastic games are really out there that everyone can legally enjoy with no monetary commitment. Taking together all the flash and browser games, freeware downloads from the independent scene, speed programming archives, free-to-play business modules, and even promotional re-releases from big name publishers, there’s a never ending supply of great games new and old waiting to be played, and it’s our goal to play them all! So, if you’re strapped for cash or just waiting around for that next big release to hit retail, why not give these games a try? After all, they’re free; what have you got to lose!

This week, we continue our month long focus on all things cloudy with a proposed rendezvous with a mythical creature. Now if he could just stand still…

Yeti Hunter

Yeti Hunter 2

Blood in the snow... the yeti must be close.

Genre: Ethereal FPS
Link to Game:
Game Info: First shown at Fantastic Arcade by Vlambeer in September 2011, and released for PC as freeware in March 2012.

It’s bright out. You find yourself in the middle of a snow-covered forest. Snowflakes fly past as you look around to see the trees. You look down, and see that you are standing in a puddle of blood. Welcome to Yeti Hunter.

Running the risk of stating the obvious, Yeti Hunter is a game where you hunt yetis. It’s a yeti hunting simulator. Within the game, you wander through the trees to search for a yeti with intent to kill. It’s kill or be killed, probably. I’m not really sure. There was blood back there, it had to belong to somebody, or something. It could’ve been a yeti. I’m still not really sure. It’s pretty hard to see in all this snow, and getting hard to think with the music playing. Does the music mean a yeti is closer? Are you following a trail of blood at this point, or are you just walking in circles? Do yetis walk in circles? Is ‘yetis’ the correct word, or does ‘yeti’ still apply when there’s more than one? Is there more than one?

Is there a yeti at all?

Yeti Hunter is not your typical FPS, and I’m not just referring to the 8-bit visual style. While the genre typically racks up the body count like nobody’s business, Yeti Hunter is considerably light on action. Controls are pretty standard; Use WASD to walk around, the mouse to look, right click to aim, and left click to fire. You can also hold shift to run, and ctrl to crouch. You can also climb up trees to gain a better vantage point by running into them, and to save you the trouble (since it’s not immediately apparent) hit ctrl to climb back down. These are all the tools one needs to… oh holy &$#%, there he is!

Yeti Hunter 3
You won’t get away this time, yeti!

I’ve booted up the game a few times, and I can tell you that yeti sightings are somewhat random in frequency. Once I saw the yeti within 10 seconds of leaving that original blood stain, while another took several in-game days. The yeti appears often when you’d least expect, and it’s an exhilarating moment when he does. It’s up to you to come up with your own plan to attack; should you run in quickly, or stop immediately in your tracks in order to not scare it off?

I mentioned the music earlier, and I need to expand on that here, as the game’s sound effects are ultimately the driving force behind the game’s emotions. Wandering the forest during the day is fairly peaceful (if not a little bit boring even) with an ambient set of sound effects and tones. Fire any shots, however and the music will change to pounding drums, providing an element of tension to the hunt. The drums provide a boost of enthusiasm to the player, and are both enthralling and terrifying at once; but still, this is nothing compared to what happens at night.

Yes, night comes here, and it gets dark; really dark. So dark that you can only see a few feet in front of you. Night also comes with its own music, featuring a bizarre arrangement of cymbals, creepy tones, drums, and even louder drums to mimic footsteps. It’s the drums that remind you; wait a minute, wasn’t there a yeti out here? The music and setting are able to take an otherwise tranquil experience, and turn it into straight up psychological horror.

Yeti Hunter 4
Run up a tree and wait it out, you fool!

Yeti Hunter fulfills a wide range of emotions. Players will feel confused and ensured; confident and paniced; excited and bored to death, all at different points while you track down the elusive yeti. Meanwhile, the controls work great, with the exception of the trees being a little wider than expected for collision detection. The game can probably last you a good hour or so of entertainment, and although you’ll somewhat question the game’s meaning by the end, it can’t be denied that Yeti Hunter was still quite the unique experience to be had.


  1. I confess I have never been scared of 8-bit graphics before. However, I can’t find the damned Yeti.

  2. Oh, another… It seems I’ve inspired someone. I’ll have to give this one a try; I suck at First-Person-Shooters, but this one seems interesting.

  3. Yeah, I think you might actually like this one Alice for the surreal setting and the dramatic sound effects/music.

    Keep looking Ali; it’s pretty exciting when you finally come across one and it starts to run away.

    • Well, I did enjoy the atmosphere, but both times I found the yeti were at night. The first time I shot it, and it seemed to just vanish. I figured that I’d just lost the stupid thing, so I kept looking for one. I found another at night, then chased the thing into daylight, shot it, and the same thing happened. Can you actually kill it and finish the game?

Leave a Comment

Your email address will not be published. Required fields are marked *